Quarterly report [Sections 13 or 15(d)]

Note 3 - Intangible Assets

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Note 3 - Intangible Assets
3 Months Ended
Mar. 31, 2025
Notes to Financial Statements  
Intangible Assets Disclosure [Text Block]

3.

INTANGIBLE ASSETS

 

Intangible assets consisted of the following:

 

   

March 31,

2025

   

December 31,

2024

   

Weighted

Average

Amortization

Period (Years)

 
    (Unaudited)     (Unaudited)        

Partner and customer relationships

  $ 7,645,000     $ 7,645,000       6.5  

Capitalized software development costs

    4,874,000       4,774,000       3.0  

Capitalized third-party game property costs

    500,000       500,000       5.0  

Developed technology

    3,931,000       3,931,000       5.0  

Influencers/content creators

    2,559,000       2,559,000       4.5  

Trade name

    209,000       209,000       5.0  

Domain

    68,000       68,000       10.0  

Copyrights and other

    745,000       745,000       5.5  
      20,531,000       20,431,000       5.0  

Less: accumulated amortization

    (16,902,000

)

    (16,361,000

)

       

Intangible assets, net

  $ 3,629,000     $ 4,070,000          

 

Amortization expense included in operating expense for the three months ended March 31, 2025 and 2024 totaled $541,000 and $683,000, respectively.

 

The Company expects to record amortization of intangible assets for the year ending December 31, 2025 and future fiscal years as follows:

 

For the years ending December 31,

       

2025 remaining

  $ 1,576,000  

2026

    1,241,000  

2027

    554,000  

2028

    245,000  

2029

    13,000  

Thereafter

    -  
    $ 3,629,000  

 

Sale of Minehut

 

On February 29, 2024, the Company sold its Minehut Assets to GamerSafer in a transaction approved by the Board. Pursuant to the GS Agreement entered into by and between Super League and GamerSafer, the Company will receive $1.0 million of purchase consideration for the Minehut Assets, which amount will be paid by GamerSafer in revenue and royalty sharing over a multiple-year period, as described in the GS Agreement. Other than with respect to the GS Agreement, there is no relationship between the Company or its affiliates with GamerSafer or its affiliates. The transaction allows Super League to streamline its position in partnering with major brands to build, market, and operate 3D experiences across multiple immersive platforms, including open gaming powerhouses like Minecraft, and aligns with the Company’s cost improvement initiatives. Super League and GamerSafer will maintain a commercial relationship which ensures that Minehut can remain an ongoing destination available to Super League’s partners. The carrying value of Minehut related assets totaled $475,000 as of February 26, 2024, comprised of total carrying costs of $1,671,000, net of accumulated amortization of $1,196,000, and historically were included in intangible assets, net in the condensed consolidated balance sheets.

 

The Company recorded a receivable for the total estimated Minehut Purchase Consideration totaling $619,000 and recognized an initial gain on sale of the Minehut Assets totaling $144,000, which is included in other income in the condensed consolidated statements of operations for the three months ended March 31, 2024. The Minehut Purchase Consideration in the GS Agreement is variable pursuant to the guidance set forth in ASC 606. Under ASC 606, purchase consideration is variable if the amount the Company will receive is contingent on future events occurring or not occurring, even though the amount itself is fixed. As such, the Company estimated the amount of consideration to which the Company will be entitled, in exchange for transferring the Minehut Assets to GamerSafer, utilizing the expected value method which is the sum of probability-weighted amounts in a range of possible consideration outcomes over the applicable contractual payment period, resulting in an estimated receivable of $619,000. Amounts collected in excess of the estimated purchase consideration recorded at contract inception, up to the $1.0 million stated contractual amount of purchase consideration, are recognized as additional gains on the sale of Minehut Assets when realized. Additional gains on the sale of the Minehut Assets subsequent to the initial accounting for the transaction for the three months ended March 31, 2025, totaled $243,000. From the date of sale of the Minehut Assets through March 31, 2025, the Company calculated royalties due from GamerSafer, applied against the Minehut Purchase Consideration receivable pursuant to the GS Agreement, totaling $900,000.

 

In the event that GamerSafer determines in good faith that the acquisition of the assets and the operation of GamerSafer’s related Minehut business becomes operationally unsustainable for any reason, GamerSafer reserves the right, at its sole discretion, to terminate operations (the “Termination”). In the event a Termination occurs prior to the Minehut Purchase Consideration being paid in full, then in such event GamerSafer shall promptly assign all Minehut Assets back to the Company.