Schedule of Finite-Lived Intangible Assets [Table Text Block] |
|
|
September 30, |
|
|
December 31, |
|
|
|
2022 |
|
|
2021 |
|
|
|
|
|
|
|
|
|
|
Partner and customer relationships |
|
$ |
13,376,000 |
|
|
$ |
13,376,000 |
|
Capitalized software development costs |
|
|
5,106,000 |
|
|
|
4,339,000 |
|
Capitalized third-party game property costs |
|
|
500,000 |
|
|
|
- |
|
Developed technology |
|
|
7,880,000 |
|
|
|
7,880,000 |
|
Influencers/content creators |
|
|
2,559,000 |
|
|
|
2,559,000 |
|
Trade name |
|
|
189,000 |
|
|
|
189,000 |
|
Domain |
|
|
68,000 |
|
|
|
68,000 |
|
Copyrights and other |
|
|
739,000 |
|
|
|
1,141,000 |
|
|
|
|
30,417,000 |
|
|
|
29,552,000 |
|
Less: accumulated amortization |
|
|
(9,206,000 |
) |
|
|
(5,309,000 |
) |
Intangible and other assets, net |
|
$ |
21,211,000 |
|
|
$ |
24,243,000 |
|
|
Schedule of Finite-Lived Intangible Assets, Future Amortization Expense [Table Text Block] |
For the years ending December 31, |
|
|
|
|
2022 Remaining |
|
$ |
1,315,000 |
|
2023 |
|
|
5,051,000 |
|
2024 |
|
|
4,650,000 |
|
2025 |
|
|
4,050,000 |
|
2026 |
|
|
2,947,000 |
|
Thereafter |
|
|
3,198,000 |
|
|
|
$ |
21,211,000 |
|
|